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We present a case-study of using Ethnographic Experiential Futures (EXF) to surface underlying divergences, tensions and dilemmas implicit in views of the futures of ”social agents” among professional researchers familiar with the state of the art. Based on expert interviews, we designed three ”letters from the future,” research probes that were mailed to 15 participants working in the field, to encounter and respond to. We lay out the elements and design choices that shaped these probes, present our remote and asynchronous study design, and discuss lessons learned about the use of EXF. We find that this form of hybrid design/futures intervention has the potential to provide professional communities with opportunities to grapple with potential ethical dilemmas early on. However, the knowledge and tools for doing so are still in the making. Our contribution is a step towards advancing the potential benefits of experiential futures for technology designers and researchers.more » « less
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null (Ed.)Social agents and robots are moving into front-line positions in brick and mortar services, taking on roles where they directly interact with customers. These agents could potentially recognize customers to personalize service. Will customers like this, or might they feel monitored and profiled? Robots could also re-embody (move their “personality” between one body and another) in order to take on multiple roles that are typically performed by different people. Will this make customers feel more taken care of, or will it raise concerns about the robot’s competence and expertise? Our work investigates when robots should and should not recognize customers and re-embody. Our online study used storyboards to present possible future interactions between robots and customers across several different service contexts. Our findings suggest that people generally accept robots identifying customers and taking on vastly different roles. However, in some contexts, these robot behaviors seem creepy and untrustworthy.more » « less
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null (Ed.)Augmentative and alternative communication (AAC) devices enable speech-based communication. However, AAC devices do not support nonverbal communication, which allows people to take turns, regulate conversation dynamics, and express intentions. Nonverbal communication requires motion, which is often challenging for AAC users to produce due to motor constraints. In this work, we explore how socially assistive robots, framed as ''sidekicks,'' might provide augmented communicators (ACs) with a nonverbal channel of communication to support their conversational goals. We developed and conducted an accessible co-design workshop that involved two ACs, their caregivers, and three motion experts. We identified goals for conversational support, co-designed prototypes depicting possible sidekick forms, and enacted different sidekick motions and behaviors to achieve speakers' goals. We contribute guidelines for designing sidekicks that support ACs according to three key parameters: attention, precision, and timing. We show how these parameters manifest in appearance and behavior and how they can guide future designs for augmented nonverbal communication.more » « less
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null (Ed.)Interactive robots are becoming more commonplace and complex, but their identity has not yet been a key point of investigation. Identity is an overarching concept that combines traits like personality or a backstory (among other aspects) that people readily attribute to a robot to individuate it as a unique entity. Given people's tendency to anthropomorphize social robots, "who is a robot?" should be a guiding question above and beyond "what is a robot?" Hence, we open up a discussion on artificial identity through this workshop in a multi-disciplinary manner; we welcome perspectives on challenges and opportunities from fields of ethics, design, and engineering. For instance, dynamic embodiment, e.g., an agent that dynamically moves across one's smartwatch, smart speaker, and laptop, is a technical and theoretical problem, with ethical ramifications. Another consideration is whether multiple bodies may warrant multiple identities instead of an "all-in-one" identity. Who "lives" in which devices or bodies? Should their identity travel across different forms, and how can that be achieved in an ethically mindful manner? We bring together philosophical, ethical, technical, and designerly perspectives on exploring artificial identity.more » « less
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null (Ed.)This work investigates how social agents can be designed to create a sense of ownership over them within a group of users. Social agents, such as conversational agents and chatbots, currently interact with people in impersonal, isolated, and often one-on-one interactions: one user and one agent. This is likely to change as agents become more socially sophisticated and integrated in social fabrics. Previous research has indicated that understanding who owns an agent can assist in creating expectations and understanding who an agent is accountable to within a group. We present findings from a three week case-study in which we implemented a chatbot that was successful in creating a sense of collective ownership within a community. We discuss the design choices that led to this outcome and implications for social agent design.more » « less
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In a future where many robot assistants support human endeavors, interactions with multiple robots either simultaneously or sequentially will occur. This paper highlights an initial exploration into one type of sequential interaction, which we call "transfers'' between multiple service robots. We defined the act of transferring between service robots and further decomposed it into five stages. Our research was informed by a design workshop investigating usage of multiple service robots. We also identified open design and research questions on this topic.more » « less
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null (Ed.)Agents that support spoken interaction (e.g., Amazon Echo) are designed for social spaces like the home, yet designers know little about how they should respond to social activity around them. We set out to reconsider current one-on-one interactions with agents, and explore the design space of future socially sophisticated agents. To do so, we use an iterative co-design process with designers and theatre experts to devise an immersive performance, "Robotic Futures." Theatre is a form of knowing through doing-by examining the interactions that persisted in the devising process and those that fell through, we conclude with a proposition for design considerations for future agents. Based on emerging research in this space, we focus on the characteristics of personally-owned agents in comparison to shared agents, and consider the roles and functions each introduce in their integration in the home.more » « less
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The presence of voice activated personal assistants (VAPAs) in people's homes rises each year [31]. Industry efforts are invested in making interactions with VAPAs more personal by leveraging information from messages and calendars, and by accessing user accounts for 3rd party services. However, the use of personal data becomes more complicated in interpersonal spaces, such as people's homes. Should a shared agent access the information of many users? If it does, how should it navigate issues of privacy and control? Designers currently lack guidelines to help them design appropriate agent behaviors. We used Speed Dating to explore inchoate social mores around agent actions within a home, including issues of proactivity, interpersonal conflict, and agent prevarication. Findings offer new insights on how more socially sophisticated agents might sense, make judgements about, and navigate social roles and individuals. We discuss how our findings might impact future research and future agent behaviors.more » « less
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Service robots often perform their main functions in public settings, interacting with more than one person at a time. How these robots should handle the affairs of individual users while also behaving appropriately when others are present is an open question. One option is to design for flexible agent embodiment: letting agents take control of different robots as people move between contexts. Through structured User Enactments, we explored how agents embodied within a single robot might interact with multiple people. Participants interacted with a robot embodied by a singular service agent, agents that re-embody in different robots and devices, and agents that co-embody within the same robot. Findings reveal key insights about the promise of re-embodiment and co-embodiment as design paradigms as well as what people value during interactions with service robots that use personalization.more » « less
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